Experimenting my 3D Sci-Fi maps on Unreal Engine by using the map of Warsaw converted into a 3D model in Blender then exported on the game engine for rendering effects.
Experimenting the texture generator tool JSplacement, then do lighting and rendering in Blender.
Two worlds collide
The two worlds collide between my friend Snooks and my art pieces blend it to the same universe. I used the modifier, shader, and lighting tools to create the renders in Blender.
I went deeper into Blender and play around with the modifier tools and shaders to create 3D Maps from Snook’s art piece then rendered with Cycles.
Experimenting with the Photoshop Plugin that generates 3D maps from images, so I used my friend Snook’s art piece called “The Common” to create the 3D plan then rendered in Blender.
THE PURPLE SUNS
I was experimenting the particle emitters on Blender to create a night scene of my friend Snooks art piece, which converted into a 3D environment.
A collaboration work with another artist name Snooks who designed the texture for the planet, then I give it a mix with space art by using After Effects and Photoshop.
I created a Resident Evil style as a game promo just for fanart, by using the photograph of myself playing Airsoft and the trip to South Korea. Made in AferEffects and Photoshop.
A MYSTERY PEAK DISTRICT
I found my old photo when I visited the Peak District near Sheffield, so I made it into a Fable game style mystery — created in Photoshop and After Effects.
TRAPPED IN A PURPLE REALITY MOON
A trippy Airsoft experience got lost in a purple reality, made in Photoshop and After Effects.
AN INTELLIGENT NEBULA
Painted a space scene just for fun on Photoshop.
A GROOVY ALIEN PLANET
I am just playing around with brushes on Photoshop to create a trippy tropical land.